This solved the problem for me, although if this is expected behavior for using Stabilize, Vegas has a totally new problem IMO. Try just unchecking the Stabilize FX in the Media FX window (or removing the plugin completely) for the clip you applied it to, and see if the clip isn't stabilized like it was when you first rendered the effect. I proved this in my case by bringing the unstabilized footage back in on a new track. When the project is closed and then reopened, the Stabilize plugin seems to be applying data from the motion estimation pass to the STABLE footage, causing it to be "destablized" with opposite motion than the original footage. Unlike in V10, Stabilize is now apparently inserted in the FX chain, and remains there after a clip is stabilized. I'll be the first to admit I DON'T read the manuals until I encounter a problem, so this convoluted workflow may be described within it. At least in my case, I see what was happening.
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